Silverlight 3.0 Pixel shaders

by morten 3/18/2009 9:36:00 PM

rippleeffect Silverlight 3.0 beta1 was released today. One of the new cool features is the pixel shader support, allowing you to make some really cool effects. I managed to fairly quickly convert the WPF Pixel Shader library to a Silverlight library (except a couple of effects), and successfully apply them to any UIElement.

To save you the trouble, you can grab the source for the library from here: ShaderEffectLibrary.zip (44.65 kb)

To use it, simply import the assembly namespace:

xmlns:fx=”clr-namespace:ShaderEffectLibrary;ShaderEffectLibrary"

and then apply any effect to your elements by setting the Effect property:

<Grid>
    <Grid.Effect>
        <fx:RippleEffect />
    </Grid.Effect>
</Grid>

The supported effects are: BandedSwirl, Bloom, BrightExtract, ColorKeyAlpha, ColorTone, ContrastAdjust, DirectionalBlur, Embossed, Gloom, GrowablePoissonDiskEffect, InvertColor, LightStreak, Magnify, Monochrome, Pinch, Pixelate, Ripple, Sharpen, SmoothMagnify, Swirl, Tone, Toon, and ZoomBlu.

Note that you will need to have the Silverlight 3.0 bits installed to use this.

UPDATE: The WPF Pixel Shader library has now added support for Silverlight as well: http://wpffx.codeplex.com/

Also note that if you want to take advantage of the new GPU hardware acceleration to further enhance performance, this is an opt-in feature! To get it, you have to go to the hosting html page and set the following object parameter (update: This doesn't apply to pixel shaders which are software only):

      <param name=”enableGPUAcceleration” value=”true” />

Also note that pixel shaders are software only, and if you add a shader to your hardware accelerated element, it will switch back to software.

Currently rated 5.0 by 2 people

  • Currently 5/5 Stars.
  • 1
  • 2
  • 3
  • 4
  • 5

Tags:

Silverlight

Comments

Comments are closed

Powered by BlogEngine.NET 1.4.5.0


Recent Comments

Comment RSS

About the author

Morten Nielsen

Morten Nielsen
<--That's me
E-mail me Send mail

Twitter @SharpGIS 

Disclaimer

The opinions expressed herein are my own personal opinions and do not represent my employer's view in any way.

© Copyright 2009